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desmond wong
This is the blog of design graduate Desmond Wong at Goldsmiths, University of London. This blog showcases the projects Desmond had been working on in the past recent years.
Monday, 25 January 2010
Waiting for 100 Ideas
Contextual Report: Waiting and Delays
Abstract
Wait, a word that is of the up most unpopularity but yet we encounter it everyday, from downloading programs on the computer to waiting for trains and buses to arrive. It is an unavoidable part of life which we often have to endure. Although much research has been carried out on the topic, the majority of them only concern mathematical solutions such as time waste management and probabilities (the chances of people arriving at the same time). These solutions simply aim to shorten the wait. However, rather than minimising the time wasted, what this project is concerned with is these idle moments of life and their possible uses. Time stops while waiting and becomes a dead weight. The mind then wanders off blankly without destination. How can one extract something positive from these moments?
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Tuesday, 22 December 2009
Workshops.3
Friday, 18 December 2009
Thursday, 17 December 2009
Sunday, 29 November 2009
Thursday, 26 November 2009
Adventure of a Schizophrenic Camera
Over Exposed, Higest ISO and super-impose back images
Continuous Images
Adventure of a Schizphernic Camera from Desmond Wong on Vimeo.
Saturday, 21 November 2009
Workshop with El Ultimo Grito
Click on the image below to read the story:
This project for me is about how form has a language which while merged together we can knit a new narrative. The story and the object were mutually driven.
Friday, 13 November 2009
Design SHOULD be Playful!
Sunday, 8 November 2009
Beginning of a Beginning
Although it started off with the broad subject of time perception, I have now concentrated on the effect of it in relation to schizophrenia
Wednesday, 28 October 2009
Forgotten Craft, Drawing as a Creative Process
During the exploration of drawing through an ordinary pen and the modern Adobe programs such as Illustrator and InDesign I noticed the difference between how our drawing tools dictate our thinking process. I sat up various experiments and found out that while we draw with a pen on paper, our movements/thoughts are more continuous and organic. However, as soon as we use a mouse the process become a disjointed and calculated thought, as one has to work out the logistic of the program and figure out the most ‘convenient’ way to achieve the goal. It is driven by numbers and equation.
Thursday, 3 September 2009
Design Week 18.08.09
Friday, 19 June 2009
Tuesday, 31 March 2009
1st Year Stop Frame Animation
This is just a stop frame animation me and Matt West did for our Moving Image workshop. A little clip inspired by the news.
Thursday, 26 March 2009
Revisiting Anti-Social Lambeth

This was the result I wanted as my intervention has created a respond. Therefore I decided to push the idea forward by adjusting the campaign slightly. I have created these Renovation Tags where people would attach them onto the fixture every time they renovate them. This creates a ‘conversation’ between the unknown people within the community, giving the park what it once lacked, the interaction between people and people, and the interaction between people and space.
Revisiting Aquaphobia
In an attempt to produce a alternative outcome, I decided to choose a different route and create a narrative for my objects. What would an existing product look like or function if it was made for extreme aquaphobia sufferers? The new outcomes are a range of household products (prototypes) that allow the users to look at, and ‘enjoy’ their fear through a comedic alternative outlook.
Cutlery Guards: Stop the juices of meat and sauce leaking onto your finger while dining.
Spillage Absorber: It absorbs the spillage from glasses before it reaches your hand.
WashingUp Armour: Fully covers your upper body for washing up.
Hand Dry Tooth Brush: The unique design allow the water to drip away rather then leaking onto your hand.
U’n’-Brella: An umbrella that allows you to decide you the amount of rain you have in contact.
Thursday, 12 March 2009
kin x nokia Interactive Seating Installation

· Initially the projection in the centre shows words randomly floating around.When a person sits down, the area around them illuminates and the words on the projection swarm towards them.
· When another individual joins them, the area around them also illuminates, as well as the space between them. Connecting them through light. The words are also attracted by the second person and form trails between them.
· The words ask and answer the question ‘What are you doing?” creating a fictional conversation.
To quote Nokia:
“People want to be truly connected, independent of time and place, in a way that is very personal to them. And, Nokia’s promise is to connect people in new and better ways.”
Our idea captivates people’s attention by providing them with somewhere to rest in a busy exhibition, and an interactive experience which becomes increasingly interesting as more join in. By visualising connections through light and text it creates opportunities for interaction with unpredictable outcomes.
Thursday, 19 February 2009
Live Project: kin + Nokia (midway presentation)


We were split into groups of 4s and asked to present 3 ideas. We feel that the most defining element that runs through all three ideas is the importance of one’s involvement in the So-Lo technology and the act of receiving something back. In order for the technology to operate successfully, one has to actively immerse themselves in this world of social networking. Therefore we relied heavily on the interactive exhibition technique, in hopes that it could illustrate the essence of social grouping.
The idea I was developing was the donut chair (to be named properly later), a circular interactive seating area. The seating works with pressure sensor. When and individual is seated, the area where the person is sat would illuminate. However, when another individual joins the circular seating, the shorter route between the two people would illuminate illustrating the realization of the connection.
On the exterior circumference of the ring, there will also be an LED text display, which will run random communicative feeds between the two interlinking individuals, illustrating the silent communication of ‘what you are doing’.
All three ideas are still left quite open-ended in how they would be executed; as we felt they all had certain aspects worth investigating more. Perhaps some attributes from each idea could be merged together to result in a stronger final outcome.
Monday, 26 January 2009
Curriculum Vitae
Our newest task is to design our own Curriculum Vitae. I decided to explore that nature and properties of plywood as part of the CV. At first I was going to use polypropylene instead, however I felt plastics are very overused for laser-cutting and environmental unfriendly.
It was interesting to explore the flexibility and limits of this particular route. The outcome is a flat-pack CV that is sent and assembled by the potential employers. I feel this a appropriate as I wish to have my placements with production houses and furniture/product designers.
This is only my first attempt and the cut-out are still to be confirmed as I am still deciding on what pattern to be used. The envelope is sealed by a thread and can be opened with a pull of the string. I hope with this CV I will be able to showcase the various skills I process.
Friday, 23 January 2009
Anti-Social: 2nd Year Project
This project is called Anti-Social and we were grouped in 2s with a designated area each. In our case, it was Lambeth. We were sent off to explore the notion of anti-social behaviors. As I started investigating the area, I discovered that there was hardly anyone occupying the area and most of them tend to merely just pass through it. I started to question myself that, could, rather a human, a non-living object like space be anti-social. I feel that maybe for the past decades, the local has been suffering from poor facilities in the area and the lack of community awareness, as a result of government heavy investment and emphasis on business sector.
I decided to concentrate on the communal park in Lambeth as I feel a park should be a place where both the residents and businessmen can share and enjoy together. However the park is neglected. Therefore I decided to do a fictional campaign against such act. One of the actions was Re-generation. It encourages skilled and creative locals to renovate damaged objects in areas such as the park. This campaign is both passive and aggressive as this could act as a protest to the government’s neglection.
I started this program and renovated 2 fixtures in the park in a week, but I had no response at all. This is probably because I initially wanted people to discover them themselves; hence I kept a low profile. Since this has made no effect so far I have decided to push in a bit further by attachment notes of my action and of this campaign on to the renovations I made in hope that I can generate some reactions, but this is still yet to be complete.
SMITHS ISSUE 2

Unfortunately I think I would give the third issue a miss as it is time to get ready for my portfolio and CV. Maybe I will start again on the forth one.
The odd jobs
- Decode @ London Design Week, 2009 (Internship: 1 month)
- Michael Sodeau Partnership, 2009 (Internship: 2 months)
- Honduras, 2007 (Voluntary Work: 3 months)
- United Colors of Benetton, 2006 (Full and Part Time Sales)
- Wong and OuYang Architect/Civil Structure, Hong Kong, 2005 (Internship: 1 month) .
Things I think I'm good at
- Communicate and read in Chinese/Mandarin
- Native Cantonese and fluent English speaker
- Very sociable
- basic knowledge of textile related production (Sewing machines and prints)
- Competent workshop, Adobe Suite and TechSoft user
- Hardworking, enthusiastic, reliable and well organised
Blog Archive
My Blog List
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Designers' Front15 years ago
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Collaborative Instrument15 years ago





